May 2012
1 post
May 11th
13 notes
April 2012
3 posts
Apr 30th
Apr 14th
Apr 6th
March 2012
1 post
Mar 10th
February 2012
4 posts
Feb 28th
Fear and Comparison
We feel our greatest fears as humans through comparison. We seem to be constantly worried about the things we are doing, aren’t doing, what we don’t have enough of, what we have too much of. Our minds won’t simply let things be. My theory is that this comes from our obsession with exploration and a need to hunt and rise above our peers. Our caveman brains WANT US TO WANT. We need...
Feb 28th
“The true artist helps the world by revealing mystic truths” — Bruce Nauman
Feb 26th
Feb 19th
2 notes
January 2012
7 posts
Jan 23rd
Jan 22nd
1 note
My band is part of an amazing compilation... →
getstokedrecords: The compilation includes NEW, EXCLUSIVE, and UNRELEASED songs from 108, Alanna (ex-Medicated Kisses), Jason Anderson, Attica! Attica (ex-Marathon/De La Hoya), Battle!, The Faux, The First Annual (ex-Guns Up!), Fly Upright Kite, Form & File, Foxfires (ex-Last Lights/Four Year Strong), Give and Take (ex-Battle!), Hunger (ex-Unrestrained/Crucial Times), Late Nite Wars, Life...
Jan 17th
5 notes
Jan 17th
Jan 13th
2 notes
Jan 6th
3 notes
New Year
I haven’t posted in a long time, but I have made it a resolution to start putting work here again. I am going to try documenting my work from the last quarter of 2011 in the first weeks of this year in order to hopefully better understand where I am.
Jan 2nd
4 notes
October 2011
2 posts
Animal Planet: Extreme Animal Fears-Spiders →
Oct 21st
“Our world hangs like a magnificent jewel in the vastness of space. Every one of...”
– Mr. Fred Rogers
Oct 11th
1 note
September 2011
5 posts
Sep 25th
2 notes
Sep 25th
3 notes
Can work be turned into gaming successfully? Yes. →
Aids breakthrough made through protein folding game.
Sep 19th
Infinite Nirvana Noise Boxes →
A little piece on Buddha boxes. I would love to play with the interactions of these.
Sep 13th
WatchWatch
The Infinite Adventure Machine David Benqué’s Infinite Adventure Machine creates random folk-tales, and is itself an adventure in what he describes as an unsolved computer science problem: automatic story generation. Tales and myths; the core narratives of human culture, have been transmitted for generations through various technologies and media. What new forms might they take through...
Sep 2nd
August 2011
1 post
KLIP COLLECTIVE...someday I will be this awesome →
Aug 2nd
CHOOSE YOUR OWN ADVENTURE
is my revised and improved thesis direction, hopefully keeping a lot of the elements of my vision so far…
Aug 1st
July 2011
2 posts
Personalization in Media
I had an interesting thought today about the concept of personalization in media and how there is a possibility that that is a theme in my work / thesis concept. Looking back at my work on the Pocket Nutritionist iPhone application, it was all about personalizing someone’s experience with their own health and their own nutrition, therefore creating a more valuable experience. The Perfect...
Jul 2nd
1 note
June 2011
2 posts
WatchWatch
Fear Palace. The final project from my studio class from this past semester.
Jun 26th
1 note
Caleb Charland is doing amazing work with light... →
Jun 14th
May 2011
3 posts
Playing With Your Senses →
Thinking of taking a direction into the realm of sensory perception/deprivation work. The above link talks a bit about this work called FEED that is heavily inspiring to me.
May 19th
1 note
May 7th
Sound Design article on Video Game, Dead Space and... →
May 5th
April 2011
12 posts
Apr 29th
The Physical, The Mental, and The Digital
I feel like I am currently in the process of cleaning and organizing my life. My lack of focus and concentration is off the charts, and that is largely due to the amount of confusion and disorganization that pervades my daily lifestyle. As I am creating my attack plan to get my life “in order”, I realize there are 3 spaces that elements of my existence inhabit. These are the my...
Apr 27th
Apr 26th
182 notes
Apr 24th
Apr 23rd
“Basically, I no longer work for anything but the sensation I have while...”
Apr 22nd
3 notes
What The People Who Scare Us Are Afraid Of →
Apr 21st
8 Awesome Non-CGI Special Effects! →
Apr 18th
Apr 17th
WatchWatch
Stefan Sagmeister on Happiness in Design In my interest of bringing a sense of “well-being” into the environments I want to create in my work, I am looking at design that makes people happy. This TED talk by Stefan Sagmeister quickly outlines some of the works that have surprised him and made him feel good. My challenge will be to create some projects around making people feel good in...
Apr 12th
4D Inspiration?...Grant Achatz
“The smell of burning oak leaves to me is a very powerful nostalgia.” -Grant Achatz I am very inspired after hearing this amazing NPR “Fresh Air” interview with progressive cuisine artist (chef) Grant Achatz. I am floored by explanations about using aroma to enhance the emotional experience of a meal. I feel the concepts he is hitting on are along the lines of what I...
Apr 12th
Apr 2nd
3 notes
March 2011
3 posts
Focus, Focus, Focus
I just finished an amazing e-book called “Focus: A simplicity manifesto in the age of distraction” by Leo Babauta. I must say that Babauta is an incredibly generous soul for not only offering the book as a free pdf download option, but making the contents copyright free. What a gift. Grab the life-changing book here: Focus: A Manifesto Read. Enjoy. Keep the pdf on your desktop. ...
Mar 26th
Exploring and Conquering Anxiety/Fear/Phobias...
Artist Krzysztof Wodiczko’s work deals with war, conflict, trauma, memory, and communication in the public sphere. I was very inspired by the talk he gave at Mass Art on Friday, though I was already looking heavily into his work beforehand. Namely, his piece, Dis-Armor. I have similar interests that I feel like I may want to explore for my thesis work. The idea of looking at trauma and PTSD...
Mar 22nd
Mar 8th
February 2011
15 posts
Romanticizing Musical Objects: The Compact Disc
Nostalgia is a funny thing. Every generation claims that their childhood held a superior experience to all others before and after it. Everyone says that they had the best cartoons and toys and games and after school activities. There is even a bragging of what was not present in the upbringing. Fathers and Grandfathers everywhere say, “we didn’t have Pokemon or Power Rangers when we...
Feb 26th
3 tags
WatchWatch
Mystery In addition to being recently captivated by elements of danger in artwork, I also feel a very strong connection to mystery as an artistic element. Unlike danger, this is a concept that I know I can and will work into my own work. Perhaps I will begin with the Hollistic Encyclopedia project for Studio 2. I am not the biggest J.J. Abrams fan, but he hits some stuff right on the money here....
Feb 21st
Danger Works: Examples of Deliberate Peril in Art ...
Though it is a bit far out from the rest of the work I am researching, I have recently been captivated by the concept of danger as an element in art. I figure there must be some reason I am gravitating toward it, and I suppose if I keep exploring this area, that might become more clear. It could be said that the greatest art throughout history has been brought about with the intent of...
Feb 19th
1 note
Artists Using Video Games As Their Medium →
Above is a list of artists pushing the medium of video games to their conceptual limit as works of art.
Feb 18th